Post by Flex on Mar 10, 2017 21:34:21 GMT
Combat-Capable Private Mine Manager
This is a combat-capable character who manages 5 slaves in private mines, and then helps guard slaveruns for caps while the miners are digging.
7.1.10.3.8.10.1, Fast Shot + Chem Reliant
Tag Skills: Small Guns 200, Speech 150, Outdoorsman 175
Other Skills: First Aid 134, Doctor 100
Target Level: 24
Hit Points: 267
Party Points: 130
For 180 Party Points: Mentats, beer, +CH Armor, Mirrored Shades
Combat Drugs: Buffout, Nuka-Cola, Psycho, beer
Requirements
Use 180 PP to buy 3 Ghoul Mercs, which are cheap and allow 3 more Slaves, and park them at some tent somewhere and leave them there. Next buy a private mine. Then buy 5 Sulik-style primitive/tribal slaves and lead to the new mine where you'll set them free as voluntary laborers to work for you as miners. Use Hummer or Police Car or Highwayman if you want to move them all together. Station them each in different places inside the mine and get them digging for ore. With this many workers, you need to make them "drop all" every 3-4 hours. They do stop working when they get full.
Leveling Perks
Adrenaline Rush(3)
Toughness(6)
Even Tougher(9)
Lifegiver(12)
Lifegiver+(15)
Bonus Rate of Fire(18)
Action Boy(21)
Action Boy(24)
Support Perks
Boneyard Guard +10%sg(2)
10x Small Guns Book(2)
10x First Aid Book(2)
10x Science Book(2)
10x Repair Book(2)
10x Outdoorsman Book(2)
10x Barter Book(2)
Swift Learner(2)
Snakeater(2)
Ranger(2)
Gecko Skinning(2)
Strong Back(6)
Pack Rat(6)
Scout(6)
Panthfinder(6)
Explorer(6)
Magnetic Personality(9)
Sex Appeal(9)
Speaker(9)
Dead Man Walking(15)
Faster Healing(18)
Rad Resistance(18)